Developers prefer Android over iOS, whilst Windows interest grows

There are two current kingpins in the smartphone war; Android and iOS. The companies behind each ecosystem take different approaches to their respective platforms. Android has a reputation of being more "Open" and, let's be honest, a bit more geeky. iOS is less flexible and instead relies on Apple making all the important decisions on behalf of its users and developers. 

In the latest "

By Ryan Daws, 24 July 2014, 0 comments. Categories: Android, Apple iOS, Industry, Platforms.

Nvidia puts its SHIELD around tablet gaming

We don't tend to cover product releases here at DeveloperTech, but when we do, it tends to be because we believe they have the potential to be a game-changer. The graphic chip gurus at Nvidia released their intriguing yet limited controller-with-a-screen last year – and now they're back with a much-improved successor.

The follow-up device unleashes the controller from the screen so it can be used as a standard tablet when needed. It runs (almost) stock Android 4.4 KitKat, and its hardware visually...

By Ryan Daws, 22 July 2014, 0 comments. Categories: Android, Devices, Gaming, Platforms.

Opinion: Why has Google Glass pioneer Babak Parviz jumped ship to Amazon?

Amazon started off selling books from a garage and quickly grew to become the world's largest retailer and the industry leader when it comes to the Cloud. If I was to describe Amazon, I'd say the company has a mix of the traits of their closest competitors.

These traits include; Microsoft's ambition, Google's craziness, and Apple's ability to approach things differently.

Mobile devices are an arena in which Amazon is only just starting to move into; and cautiously. The recently-announced 'Fire Phone' has been...

By Ryan Daws, 18 July 2014, 0 comments. Categories: Amazon, Android, Devices, Platforms.

Google Play overshadows App Store downloads by 60%

App Annie, an industry standard in analytics and market data in the apps and digital economy, has released their Q2 report which highlights the performance of nearly three million apps across all the major app stores for the iOS, Android, and Windows Phone platforms. It covers an interesting period due to the "Summer of Sport" which featured the World Cup in Brazil.

The main finding of the report is that Google's Play Store has increased its lead over Apple's App Store in terms of...

By Ryan Daws, 16 July 2014, 0 comments. Categories: Android, App Stores, Apple iOS, Marketing, Monetisation.

Opinion: Chromecast is a home trojan horse

Whilst the focus at I/O this year was on Android TV, Google hasn't forgotten Chromecast. Yesterday, the web giant posted an update to the Cast SDK which will allow developers to cut many lines of code from their applications for the device as well as improving the Media Player Library.

But although most of the improvements are not the most exciting, there is one addition which may pique some people's interests...

The "route selector" now shows the name of the receiver app...

By Ryan Daws, 09 July 2014, 0 comments. Categories: Android, Industry, Platforms.

App testing in China’s mobile market

Like any business entering into a new market for the first time, it is of vital importance for mobile app testers to understand the temperament of that market. As Silicon India recently discussed, the China mobile market represents an intriguing landscape with a high ceiling, but it is not without its own set of challenges and nuances.

The People’s Republic of China has a population...

By Mike Brown, 08 July 2014, 0 comments. Categories: Android, App Stores, Apple iOS, Monetisation, Testing.

Feature-centric approach: The new rule for mobile app development

Usual approach of organizations that backfires

A general practice in app development is that organizations deploy a team for each platform. The resultant products are likely to get duplicated as the development process always progress in parallel. Instead of being use case and feature specific, the apps will be delivering the same features and only the platform will differ.

If an app is prepared in a single platform, and it fails, it is going to affect an organization a little bit. But if the same app is...

By Contus Technology at IT's Best, 07 July 2014, 2 comments. Categories: Android, Apple iOS, Developers, Platforms, Testing.

Visual Studio is preparing to be your complete cross-platform IDE with new Unity support

Microsoft's popular IDE, Visual Studio, is being set-up to be the one-stop-shop for cross-platform development with a new prowess for game development. The new abilities will arrive via Microsoft's purchase of UnityVS developers, SyntaxTree, for an undisclosed price.

On their blog, SyntaxTree wrote: "It's an exciting day at SyntaxTree. We are very proud to announce that, as of today, SyntaxTree - including the team that...

By Ryan Daws, 04 July 2014, 1 comment. Categories: Android, Apple iOS, Developers, Platforms, Testing, Windows.

Android is now Wear(ing) Play Services 5.0

Play Services, the clever package of APIs for Android, has been updated to give devs extra Google-y powers even on older devices. At I/O, Google announced a torrent of new features to core apps as well as a new platform - Android Wear.

The Android wearables API allows developers to communicate with their apps running on Android Wear devices with a persistent and automatically...

By Ryan Daws, 03 July 2014, 0 comments. Categories: Android, Developers, Gaming, Platforms, Testing.

Everything developers need to know about Android ‘L’

This week at Google IO, Google announced the latest version of their Android operating system. Dubbed Android ‘L’ (for now), it is one of the biggest overhauls to the Android ecosystem since Gingerbread. This year, Google also deviated from their usual release pattern. Android ‘L’ is actually available for developers to download right now! The goal is for developers to have time to get used to the new changes and optimize their apps before the consumer...

By StartApp, 30 June 2014, 0 comments. Categories: Android, Platforms, Testing.