Things to consider when developing for various form factors

(Image Credit: iStockPhoto/Believe_In_Me)

With the fast-paced developments in online and information technologies, software has become an inseparable part of our everyday lives. We carry around a world of information in our pocket, which we can access instantly. For many people, not a day goes by without interacting with a UI to get something done. Whether it’s the consumption or communication of information, we want that software to run smoothly...

By Philipp Benkler, 23 March 2015, 0 comments. Categories: Android, Devices, Mobile, Tablet, Testing.

Google launches 'Places' API for sensible locations

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Few of us can name a place by its latitude and longitude, but I bet most know several locations by its name. Up until today, developers have only been able to add location pickers using co-ordinates. With the launch of Google's new 'Places' API for Android, and in beta for iOS, users can specify where they are with actual place names...

By Ryan Daws, 20 March 2015, 0 comments. Categories: Android, API, iOS.

SXSW: Google plans to open 'Now' with new API

Google Now is an incredible tool, and yet still has so much unrealised potential. The location-aware service aims to offer the user relevant information as and when it is needed. Unfortunately this has been reserved to Google's own apps and some close partners, and left some developers itching to help bolster it into something truly awesome…

Luckily, it doesn't seem we have that much longer to wait. Aparna Chennapragada, Director of Product Management for Google Now, has said the...

By Ryan Daws, 18 March 2015, 0 comments. Categories: Android, API, Location, Wearables.

MWC15: Eye-tracking with The Eye Tribe's SDK

Eye-tracking is cool, but products we've used in the past have been too inaccurate or slow for practical usage in games and applications. The Eye Tribe is a company which specialises in the technology, and a demo we received at Mobile World Congress this week proves their expertise.

Language tutorials for the SDK are available for C#, C++, and Java.

Our experience started with a game which a lot of people with a smartphone will be familiar with, Fruit...

By Ryan Daws, 06 March 2015, 0 comments. Categories: Android, C#, Devices, Gaming.

GDC15: Nvidia SHIELD could face a problem from Sony

During GDC 2015, Nvidia took to the stage to announce a console which completes their 'SHIELD' line-up of gaming hardware. The set-top box is powered by the state-of-the-art Tegra X1, it has 50 blockbuster PC titles ported to it at launch, it can stream PC games via Nvidia's GRID service, it can run Android games, it's just $199, and it could face a problem from Sony.

The main allure to gamers...

By Ryan Daws, 05 March 2015, 0 comments. Categories: Android, Cloud, Devices, Gaming.

Google unleashes new features for Android game developers

If you’re an Android game developer, you’ve been given some new features to play with. The latest additions help you to analyse what’s successful and what’s not, monetise, and deliver a 'second screen' gaming experience which helps to make playing Android games with friends a lot more social.

First up is player analytics, to help understand your players behaviour in a similar way to how analytics tools allow you to see what is working and what isn’t in your application. The new...

By Ryan Daws, 04 March 2015, 0 comments. Categories: Advertising, Analytics, Android, API, Gaming, Monetisation.

Degrees of intimacy: Tablet, phablet, smartphone and wearable

(Image Credit: iStockPhoto/onurdongel)

By JP Luchetti, Consultancy Director, Mubaloo

According to a 2002 book called ‘The Mobile Phone: Towards new categories and social relations’ by Leopoldina Fortunati, an Italian feminist, theorist and author, the mobile phone is one of the most intimate devices we have.

Since then, the definition of mobile now includes a variety of different device types, including tablet, smartphone, phablet and...

By Mubaloo, 03 March 2015, 0 comments. Categories: Android, Devices, Industry, iOS, Wearables.

Google prepares to launch "Android Pay" API

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It's obvious the gears have started to grind at Google in the payments space all month, and this has gained momentum today as Ars Technica received a tip that a brand new payment platform called "Android Pay" will be announced at Google's I/O conference this year.

Android Pay will allow third party apps to make both virtual and...

By Ryan Daws, 26 February 2015, 0 comments. Categories: Android, API, Monetisation.

Microsoft releases cross-platform OneDrive API

OneDrive has seen a big push to consumers from Microsoft in recent months, with incentives such as free storage upgrades to lure customers from competitors such as Dropbox, and visual improvements to the overall experience such as the adoption of Material Design on Android and a stunning new photos view on the web.

Whenever we have access to new functionality, so will you.

It's hardly surprising that Microsoft wants to push OneDrive as your cloud storage provider, as it will be what...

By Ryan Daws, 25 February 2015, 0 comments. Categories: Android, API, Cloud, iOS.

Opinion: IFTTT has just provided the universal IoT remote

IFTTT (If This Then That) introduced a range of 'Do' apps yesterday; Do Button, Do Camera, and Do Note. Each of these help to perform a specific function - of which their simplistic names might suggest - but it is the Do Button application which has the most potential.

The biggest issue with the IoT at the moment is the lack of a winning standard or leading platform

Do...

By Ryan Daws, 20 February 2015, 0 comments. Categories: Android, Devices, iOS, IoT, Platforms, Wearables.