Opinion: Going native to go cross-platform

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We’d all love to be able to cut our workload by half, two-thirds or even more. The problem is, less effort often means a compromise on quality. For instance, developing applications for multiple platforms and devices using the same code across all environments often results in an app that is not optimised for the operating system, has less functionality, and delivers poorer...

By Burke Holland, 24 April 2015, 0 comments. Categories: Android, Development Tools, iOS, Windows.

Research: Stack Overflow reveals the most-loved languages and platforms for 2015

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In the latest research conducted by Stack Overflow, the Q&A resource site for developers, programmers have revealed their most-loved languages and platforms of 2015. Their findings are based on the responses of 26,086 people from 157 countries and consist of full-stack developers, mobile developers, and front-end...

By Ryan Daws, 14 April 2015, 0 comments. Categories: Android, C#, Development Tools, Industry, iOS, Java, Languages, Platforms.

Applause updates its analytics tool with new features

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Award-winning mobile analytics tool, Applause, has been updated with a range of new features and enhancements including the addition of global benchmarking. Along with the improvements to the tool's abilities, a fresh new interface has also been debuted with this release. 

The company uses 175,000 real-world users in 200 different countries for its comprehensive form of...

By Ryan Daws, 08 April 2015, 0 comments. Categories: Analytics, Android, iOS, Testing.

Google brings Android apps to Windows, Mac, Linux, and Chrome OS

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The ARC project was previously restricted to a small group of select developers who collaborated with Google on allowing Android apps to run on the company's Chrome OS. As of now, Google has launched a new Chrome app packager dubbed 'ARC Welder' which allows Android apps to be run even on rival platforms to increase their reach. 

By Ryan Daws, 02 April 2015, 0 comments. Categories: Android, Apple, Development Tools, Platforms, Testing, Windows.

Talking Sense: Be sensible when creating apps for kids

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There's a hoax from last year making the rounds on social networks again which targets the 'Talking Angela' game and claims that a paedophile is able to watch and engage with a child from behind the virtual cat character using the device's camera and prompt children into revealing personal details and behave in questionable ways. 

Although this was...

By Ryan Daws, 31 March 2015, 0 comments. Categories: Android, Apple, Ethics, Marketing.

Things to consider when developing for various form factors

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With the fast-paced developments in online and information technologies, software has become an inseparable part of our everyday lives. We carry around a world of information in our pocket, which we can access instantly. For many people, not a day goes by without interacting with a UI to get something done. Whether it’s the consumption or communication of information, we want that software to run smoothly...

By Philipp Benkler, 23 March 2015, 0 comments. Categories: Android, Devices, Mobile, Tablet, Testing.

Google launches 'Places' API for sensible locations

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Few of us can name a place by its latitude and longitude, but I bet most know several locations by its name. Up until today, developers have only been able to add location pickers using co-ordinates. With the launch of Google's new 'Places' API for Android, and in beta for iOS, users can specify where they are with actual place names...

By Ryan Daws, 20 March 2015, 0 comments. Categories: Android, API, iOS.

SXSW: Google plans to open 'Now' with new API

Google Now is an incredible tool, and yet still has so much unrealised potential. The location-aware service aims to offer the user relevant information as and when it is needed. Unfortunately this has been reserved to Google's own apps and some close partners, and left some developers itching to help bolster it into something truly awesome…

Luckily, it doesn't seem we have that much longer to wait. Aparna Chennapragada, Director of Product Management for Google Now, has said the...

By Ryan Daws, 18 March 2015, 0 comments. Categories: Android, API, Location, Wearables.

MWC15: Eye-tracking with The Eye Tribe's SDK

Eye-tracking is cool, but products we've used in the past have been too inaccurate or slow for practical usage in games and applications. The Eye Tribe is a company which specialises in the technology, and a demo we received at Mobile World Congress this week proves their expertise.

Language tutorials for the SDK are available for C#, C++, and Java.

Our experience started with a game which a lot of people with a smartphone will be familiar with, Fruit...

By Ryan Daws, 06 March 2015, 0 comments. Categories: Android, C#, Devices, Gaming.

GDC15: Nvidia SHIELD could face a problem from Sony

During GDC 2015, Nvidia took to the stage to announce a console which completes their 'SHIELD' line-up of gaming hardware. The set-top box is powered by the state-of-the-art Tegra X1, it has 50 blockbuster PC titles ported to it at launch, it can stream PC games via Nvidia's GRID service, it can run Android games, it's just $199, and it could face a problem from Sony.

The main allure to gamers...

By Ryan Daws, 05 March 2015, 0 comments. Categories: Android, Cloud, Devices, Gaming.